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The overall game is pretty good, with relatively interesting puzzles and ideas for alternative ways to use the simple mechanics. Like the people below, though, I got stuck on the last puzzle in the mirrored room with the incorrect solution. Also, it appears that mouse rotation speed is tied to framerate, maybe that should be checked on fixed intervals instead?

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the "empty" room and the compass level is quite interesting, while the other part is maybe a bit monotonous

and as other player said there is a wrong solution i think. it can be annoying that you check it over and over again and finally find a wrong answer "right"

also... maybe a "congratulations"or something should display after the game is finished

Would you mind telling me what the solution is to the puzzle with the wrong solution? I'm stumped lol

Good game! The last puzzle in the reflection room (0.1.0 version) seems to be broken. I'm inputting the pattern

11111

00110

11110

11111

10110

as you would expect if it's a reflection of the C shapes on the opposite side, but it doesn't work. I have also tried some reflections and translations of this.

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yeah i got stuck on this one too and i don't know what i need to input to getit to work

That was a wonderful little puzzle game, and I'm glad you expanded it! The whole representation was great and I found the movements very slick. <3 Especially the giant Sphinx-like statue was a delight to look at. :D I hope more players will give your game a try, that's why I recommended it in a short article and also uploaded a gameplay video of it. :) Nice pun in the title, by the way. ;P

Best wishes,
Sebastian

mouse rotation has a tendency to speed up while trying to turn slowly, please fix.